{"id":1544,"date":"2026-02-27T11:31:21","date_gmt":"2026-02-27T10:31:21","guid":{"rendered":"https:\/\/staging.gamethinkers.it\/portfolio\/idv-lince-xr-training\/"},"modified":"2026-03-11T15:54:04","modified_gmt":"2026-03-11T14:54:04","slug":"idv-lince-xr-training","status":"publish","type":"portfolio","link":"https:\/\/staging.gamethinkers.it\/en\/portfolio\/idv-lince-xr-training\/","title":{"rendered":"IDV Lince: XR training"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\">How We Reimagined Training<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">IDV Lince XR Training is an XR application designed to transform training into an immersive, interactive experience fully integrated within the official training curriculum. A complete training system featuring guided procedures, self-assessment modes, subsystem exploration, and networked collaborative sessions; all conceived to bridge the gap between theory and practice in an effective, scalable, and immediately operational way.<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"IDV Lince: training in XR\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/Gde7kQ1qiUk?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<h2 class=\"wp-block-heading\">The Project <\/h2>\n\n\n\n<h3 class=\"wp-block-heading\">Customer need <\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">IDV needed to modernise the training programme for its cadets on the use and maintenance of the Lince vehicle, a complex, strategically critical asset deployed in high-risk operational contexts. The traditional training process relied on paper manuals, theoretical sessions, and limited access to the physical vehicle, with all the constraints this entails: high costs, lengthy timescales, risk of accidents during exercises, and standardisation that is difficult to guarantee at scale. A radically different approach was needed, one capable of preparing cadets with the same effectiveness as hands-on field experience, but in a safe, replicable, and measurable environment.<\/p>\n\n\n\n<h3 class=\"wp-block-heading\">Identified solution<\/h3>\n\n\n\n<p class=\"wp-block-paragraph\">Using Meta Quest 3 headsets, cadets interact hands-free with a full-scale 1:1 3D model of the Lince vehicle, positioned within their real-world environment. Not an isolated simulation, but a concrete bridge between theoretical study and practical exercise. This creates a safe, controlled environment in which cadets can familiarise themselves with the vehicle&#8217;s systems, subsystems, mechanics, and equipment before ever laying hands on the actual vehicle.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>The manual you never have to turn a page of.<\/strong> The <em>Procedures<\/em> mode fully replaces the paper manual, providing access to 438 maintenance and component replacement procedures. Each procedure is available in two variants: <em>Guided<\/em> mode, which takes the user through each step with visual cues, alerts, and highlighted tools within the 3D model; and Free Training Mode, which disables all support and requires the user to operate entirely independently, replicating real intervention conditions.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>The vehicle from the inside out<\/strong>. <em>Subsystem<\/em> mode allows users to visualise and analyse the vehicle&#8217;s subsystems in isolation, with access to interactive information sheets, animations, and the ability to render the entire vehicle transparent to explore its internal structure.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Disassemble to understand<\/strong>. <em>Components<\/em> mode transforms specific sections of the vehicle into fully interactive reconstructions. Components can be visually dismantled, allowing users to examine even the parts that would normally be inaccessible during a real inspection.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\"><strong>Multiplayer mode. <\/strong>In addition to the single-user mode, the solution includes two multiplayer modes that allow several users to view and interact with the vehicle simultaneously.<br><em>Classroom<\/em> mode enables collaborative training sessions to be organised over a local network across multiple headsets, with one user acting as instructor, guiding the experience in real time and coordinating the group&#8217;s activity.<br><em>Remote<\/em> mode, on the other hand, allows the entire application to be controlled via smartphone, turning any demonstration into a portable, standalone XR experience. This mode is particularly well suited to trade fairs, showcases, and institutional events.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">A replicable model<\/h2>\n\n\n\n<p class=\"wp-block-paragraph\">IDV Lince XR Training demonstrates how Extended Reality, when designed with methodological rigour and a clear training vision, can become a strategic asset for organisations.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">What was developed for IDV is not a one-off project, but a <strong>white-label framework<\/strong>, readily adaptable to different contexts: vehicles, industrial machinery, energy plants, logistics systems, or medical devices.<\/p>\n\n\n\n<p class=\"wp-block-paragraph\">The model is designed for any setting in which:<\/p>\n\n\n\n<ul class=\"wp-block-list\">\n<li>technical training is critical;<br><\/li>\n\n\n\n<li>margins for error are narrow;<br><\/li>\n\n\n\n<li>equipment is costly;<br><\/li>\n\n\n\n<li>training time directly affects operational readiness.<br><\/li>\n<\/ul>\n\n\n\n<p class=\"wp-block-paragraph\">XR does not replace hands-on field experience but it prepares for it and enhances it. It reduces the time needed to reach full operational capability and raises the quality of the skills acquired.<br>At Game Thinkers, we don&#8217;t simply bring XR technology into training processes, we develop scalable, customisable systems engineered to generate measurable impact on time, costs, and learning quality.<\/p>\n","protected":false},"featured_media":1568,"parent":0,"menu_order":0,"template":"","settore":[88,53],"class_list":["post-1544","portfolio","type-portfolio","status-publish","has-post-thumbnail","hentry","settore-armed-forces","settore-training"],"meta_box":{"portfolio_achievements":"","portfolio_description":"<p>An Extended Reality solution designed to support cadets in training, operational maintenance, and deployment of the Lince vehicle in real-world 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